Message.reply_game()#

Message.reply_game()#

Bound method reply_game of Message.

Use as a shortcut for:

await client.send_game(
    chat_id=message.chat.id,
    game_short_name="lumberjack"
)

Example

await message.reply_game("lumberjack")
Parameters:
  • game_short_name (str) – Short name of the game, serves as the unique identifier for the game. Set up your games via Botfather.

  • quote (bool, optional) – If True, the message will be sent as a reply to this message. If reply_to_message_id is passed, this parameter will be ignored. Defaults to True in group chats and False in private chats.

  • disable_notification (bool, optional) – Sends the message silently. Users will receive a notification with no sound.

  • message_effect_id (int 64-bit, optional) – Unique identifier of the message effect to be added to the message; for private chats only.

  • reply_parameters (ReplyParameters, optional) – Description of the message to reply to

  • protect_content (bool, optional) – Pass True if the content of the message must be protected from forwarding and saving; for bots only.

  • reply_markup (InlineKeyboardMarkup, optional) – An object for an inline keyboard. If empty, one ‘Play game_title’ button will be shown automatically. If not empty, the first button must launch the game.

Returns:

On success, the sent Message is returned.

Raises:

RPCError – In case of a Telegram RPC error.