send_dice()#

Client.send_dice()#

Send a dice with a random value from 1 to 6.

Usable by Users Bots
Parameters:
  • chat_id (int | str) – Unique identifier (int) or username (str) of the target chat. For your personal cloud (Saved Messages) you can simply use “me” or “self”. For a contact that exists in your Telegram address book you can use his phone number (str).

  • emoji (str, optional) – Emoji on which the dice throw animation is based. Currently, must be one of “🎲”, “🎯”, “🏀”, “⚽”, “🎳”, or “🎰”. Dice can have values 1-6 for “🎲”, “🎯” and “🎳”, values 1-5 for “🏀” and “⚽”, and values 1-64 for “🎰”. Defaults to “🎲”.

  • disable_notification (bool, optional) – Sends the message silently. Users will receive a notification with no sound.

  • reply_parameters (ReplyParameters, optional) – Description of the message to reply to

  • message_thread_id (int, optional) – If the message is in a thread, ID of the original message.

  • business_connection_id (str, optional) – Unique identifier of the business connection on behalf of which the message will be sent.

  • send_as (int | str) – Unique identifier (int) or username (str) of the chat or channel to send the message as. You can use this to send the message on behalf of a chat or channel where you have appropriate permissions. Use the get_send_as_chats() to return the list of message sender identifiers, which can be used to send messages in the chat, This setting applies to the current message and will remain effective for future messages unless explicitly changed. To set this behavior permanently for all messages, use set_send_as_chat().

  • schedule_date (datetime, optional) – Date when the message will be automatically sent.

  • protect_content (bool, optional) – Pass True if the content of the message must be protected from forwarding and saving; for bots only.

  • allow_paid_broadcast (bool, optional) – Pass True to allow the message to ignore regular broadcast limits for a small fee; for bots only

  • message_effect_id (int 64-bit, optional) – Unique identifier of the message effect to be added to the message; for private chats only.

  • reply_markup (InlineKeyboardMarkup | ReplyKeyboardMarkup | ReplyKeyboardRemove | ForceReply, optional) – Additional interface options. An object for an inline keyboard, custom reply keyboard, instructions to remove reply keyboard or to force a reply from the user.

Returns:

Message – On success, the sent dice message is returned.

Example

# Send a dice
await app.send_dice(chat_id)

# Send a dart
await app.send_dice(chat_id, "🎯")

# Send a basketball
await app.send_dice(chat_id, "🏀")